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× PvZ: Garden Warfare 2 Smash + Grab Unannounced Project Sleeping Dogs: Triad War
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PvZ Garden Warfare 2
Electronic Arts

Plants vs. Zombies: Garden Warfare 2 is a third-person shooter and tower defense video game developed by PopCap Games and published by Electronic Arts. It was released for Microsoft Windows, PlayStation 4 and Xbox One.

Tool
Illustrator / Photoshop
EA Frostbite Engine
Role
UI / UX design
Year
2015
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Smash + Grab
United Front Games

SMASH+GRAB is an underground competition where gangs of the future battle it out for loot, weapons, and infamy inside a corporate urban dystopia. Assemble your crew and team up with other players to fight, loot, and craft your weaponry to come out on top.

Tool
Illustrator / Photoshop
Unity
Role
UI / UX / Icon / graffiti design
Year
2015 - 2016
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Unannounced Project
Capcom

Unannounced projected made for Capcom Vancouver. I was responsible for it's ui/ux and icon design, and collaborated with game designers and programmers to make sure the game's quality is met. I also ran an internal user test group to make sure our game UI is optimaized.

Tool
Illustrator / Photoshop
Unreal Game engine
Role
UI / UX / Icon design
User Test researcher/coordinator
Year
2016 - 2017
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User Test for Capcom Vancouver

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I proposed to set up a user testing pipeline for the project. I aimed to make it a company wide pipeline, which every team will benefit from internal low cost/high value user testing result. However, due to low budget and resource for user testing, I was only able to run the test in the UI team to max our game experience in terms of usability.


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Sleeping Dogs: Triad War
United Front Games

Triad Wars is an online open-world action adventure game set in the vibrant city of Hong Kong & Sleeping Dogs universe. Even though, this project is cancelled, I was very fortunate to work directly with the UI lead, Game design director and all the UI programmers.

Tool
Illustrator / Photoshop
In house Engine
Role
UI / UX design
Year
2014
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